16th January - Leonardo Da Vinci
Ah......Leonardo Da Vinci, last time we played this on November 14th last year I had a pretty awful experience. Didn't invent a single thing, put the wrong components under my lab for one invention and came a dismal last place. Well, I couldn't do any worse this time.....could I? After a quick recap of the rules off we went, playing the advanced set-up where each player chooses 3 favours at the start of the game. I have just had a look at the Nov 14th report and I actually took the same 3, extra apprentice, 4 components and my other lab.
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The game flowed fairly smoothly this time and only lasted around 90 minutes, last time we struggled with the rules and mechanics and it lasted nearly 3 hours. We still played the last 2 rounds wrong, we thought that you couldn't declare new inventions in those 2 rounds, but you can....Ah well, next time we'll get it right.
The game is fairly straightforward once you get the hang of it, I think Steve put the wrong components in a lab once, so I am not alone in that :) Looking at the top 4 inventions on the deck seemed quite popular being taken a number of times, Garry took it last, only so he could rearrange them so that the last person to do it (Richard I think) wouldn't know what was coming up next. In the end Richard still won, beating Garry by 7 points. On the invention front, I had 3 different, Garry 4, Steve 2 and Richard had 3.
Final Scores (Inventions Bonus - Money in Hand)
Richard 8+50 = 58
Garry 13+38 = 51
Colin 8+27 = 35
Steve 0+25 = 25
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