Tuesday 7th December - Age of Steam - Korea
I’m sure other members of the group can comment on the strategy for this game better than I so hopefully there will be some input from people that actually know what they are doing. With the introduction of the grey city rule, it opened up a whole new strategy for stuffing peoples routes and consequently I found the tendency for analysis paralysis was the greater. Maybe it was because I don’t warm to the game that I found the downtime considerable. So block distribution was critical with the production job and urbanisation taking on greater significance. The game took nearly 165 minutes which I think is a tad too long. So who took the honours?
Steve 72, Neil 67, Richard 62, Colin 36, Garry 26